EARTH WARD

15.10.23

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Earth Ward is restorative environment for the Royal Melbourne Children's Hospital. Designed from the collaboration and combined expertise of myself and 3 other class mates at RMIT university as a major project for our class, Calm Light: Designing for Pain Management.It is a restorative environment for the Royal Children's Hospital. Each team member contributed to ideation, research and development and the presentation of this holistic approach to clinical care spaces, that would enhance the healing process for young patients, parents and staff. My individual role in this project was to create a 3D visualisation of Earth Ward to show in our presentation pitch.

As part of the Earth Ward project, I undertook the exciting challenge of translating the vision into a three-dimensional reality.This was done entirely in Blender, to bring the Earth Ward to life. This encompassed every facet of the design, from modeling and rendering to lighting, textures, and animations. With attention to detail, I crafted the physical space from our initial 2D elevations from our brainstorming sessions. Incorporating soothing colors and textures, 360 and flat video sent to me by my collaborator and optimizing the lighting to create a calming atmosphere.

A unique aspect of this design was the use of digital media as a form of biophilia. Since the hospital cannot include actual living plants due to allergens and irritants, the Earth Ward needed to use digital media to introduce elements of biophilia into the space. Digital screens and projections were placed throughout the ward to display dynamic, natural scenes, such as gently swaying grass, skies, trees and water. These digital displays were intended to connect visitors to nature, providing patients and their families with the healing benefits of biophilia. In this way, Earth Ward supports the well-being of young patients.

Credit to my collaborators:
Magnus Muir
Daniel Bunker
Gulliver Taylor

who helped me realise Earth Ward.

EARTH WARD

15.10.23

Earth Ward is restorative environment for the Royal Melbourne Children's Hospital. Designed from the collaboration and combined expertise of myself and 3 other class mates at RMIT university as a major project for our class, Calm Light: Designing for Pain Management.It is a restorative environment for the Royal Children's Hospital. Each team member contributed to ideation, research and development and the presentation of this holistic approach to clinical care spaces, that would enhance the healing process for young patients, parents and staff. My individual role in this project was to create a 3D visualisation of Earth Ward to show in our presentation pitch.

As part of the Earth Ward project, I undertook the exciting challenge of translating the vision into a three-dimensional reality.This was done entirely in Blender, to bring the Earth Ward to life. This encompassed every facet of the design, from modeling and rendering to lighting, textures, and animations. With attention to detail, I crafted the physical space from our initial 2D elevations from our brainstorming sessions. Incorporating soothing colors and textures, 360 and flat video sent to me by my collaborator and optimizing the lighting to create a calming atmosphere.

A unique aspect of this design was the use of digital media as a form of biophilia. Since the hospital cannot include actual living plants due to allergens and irritants, the Earth Ward needed to use digital media to introduce elements of biophilia into the space. Digital screens and projections were placed throughout the ward to display dynamic, natural scenes, such as gently swaying grass, skies, trees and water. These digital displays were intended to connect visitors to nature, providing patients and their families with the healing benefits of biophilia. In this way, Earth Ward supports the well-being of young patients.

Credit to my collaborators:
Magnus Muir
Daniel Bunker
Gulliver Taylor

who helped me realise Earth Ward.I hope you enjoyed!